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Old games find new life on iPhone
A video game requires laborious months or even years to develop. As you can imagine, it can be hard for industry folk to watch their hard work inevitably evaporate into the mists of time (and OS/console obsolescence) after the game ships. So it pleases Max to no end that two of his older titles are flourishing anew on the iPhone.
Turbo Subs and Chuzzle, games that Max respectively designed/produced and co-produced/project managed, have both met critical acclaim on the smartphone and are available for download.
"I had trouble putting this game down. It was very addictive. I played till level 32 before I could bring myself to put it down and write this review. This is a great game to own and play, but beware, it will take up hours of your time." -AppVee.com
Download Turbo Subs for iPhone
"The iPhone port of Chuzzle is nearly flawless, delivering all the one-more-level appeal of the original game, as well as its quirky animations and sound effects." -MacLife.com
Download Chuzzle for iPhone
profile

Bio
Max Holechek is a producer, designer, and director of award-winning video games and other interactive media. From 2001 to 2004, Max gained industry attention as creative director of the popular Nancy Drew titles, the first game series to smash conventional misconceptions about female gamer habits while pioneering “casual” game design years before the term was coined.
To date, Max has shipped 16 games for the likes of Oberon Media, PopCap Games, PlayFirst and Her Interactive. He has also served as producer and design consultant to iWin, THQ, Nick Jr., Cranium, Codemasters and Humongous Entertainment.
26 awards and recognitions have been bestowed on Maxs game titles. In addition to being a skilled video editor and production artist, Max is a talented creative writer and copywriter, and has been cited in two books dedicated to interactive storytelling.
Max lives in Seattle, Washington, with his wife, son, and their tin toy robot collection.
Resume
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‹ | Click to open or right-click to download. Reference available upon request. |
Portfolio

Video Games
Role: Creative Director - Company: Her Interactive
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Role: Designer and Producer - Companies: Oberon/I-play, Say Design
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Role: Project Manager - Company: PopCap Games (was an uncredited co-producer on Chuzzle)
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Websites
Role: Designer/Producer - Companies: Humongous Entertainment, AtomFilms, various
Case Studies

Has this guy ever heard of a coffee break?! Hard to tell. Max's history suggests an unhinged obsession over elevating his employer to a higher level of efficiency, output, and quality. Call it a fortuitous sickness.
Case Study #1 |
In 2001, Max took the helm of Art Director for Her Interactive's celebrated Nancy Drew PC adventure games. Two months into his employment, HI's distributor announced its decision to reduce the price point on its entire children's game catalog, down to $19.99. As the Nancy Drew games had previously sold at $24.99 each, Her Interactive's business model was put into jeopardy. Reporting directly to the company president, Max rolled up his sleeves and found solutions. Highlights include:
Case Study #2 |
In 1998, Max was hired as Web Designer for Humongous Entertainment. Through his own initiative, Max pitched and sold a bold vision for transforming Humongous.com, a simple brand website, into a premier entertainment destination, rivalling the company's animated retail game products. His subsequent design work and project documentation earned him two promotions within one year, to Online Art Director, then to Online Producer. Highlights include:
Case Study #3 |
Impressed with his work at Her Interactive, Say Design approached Max in 2006. They aspired to break from web game development, take a strong second step into casual PC games, and break into console game development. Max hit the ground running and achieved their console game objectives within weeks. Highlights include:
Case Study #4 |
During his years at Oberon Media/I-play, Max exceeded expectations in his role as producer and game designer. Highlights include:
Contact

Need mountains moved? Whips cracked? Innovations innovated? No problem. With Max on your team, you’re well on the way toward watching your rivals weep with professional envy.
Contact Max today!
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